ANNA GARDUNO
I am a passionate about animation, well organized, energetic, and hardworking student at Missouri State University and Animation Mentor (also, currently studying AN02 Body Mechanics SP'24). Throughout my academic journey, I have honed my artistic abilities not only in animation, but also in sketching, storyboarding, modeling, rigging, and rendering using Maya as my primary software for everything 3D related.
As a detail-oriented individual, I am committed to delivering projects within deadlines while maintaining the highest quality of work.
email: anna.garduno@hotmail.com
My animation Demo Reel:
Demo Reel breakdown:
1. A shot I did while studying Creature Locomotion in Fall'23 at Animation Mentor with Nicole Herr. I was responsible for the animation of both characters, lighting, and setting in this shot, all using Autodesk Maya.
2, 3, 4. Shots I have animated for my senior project "Sprout" at Missouri State University using Autodesk Maya.
5. A shot I did during Body Mechanics class at Animation Mentor.
6. A shot I did while studying creatures in Fall'23 at Animation Mentor with Nicole Herr. I was responsible for the animation, lighting and setting in this shot using Autodesk Maya.
7. Another shot I animated for the senior project at Missouri State University.
8. Vanilla walk cycle I did during the Body Mechanics class.
9. One more shot from Body Mechanics class at Animation Mentor.
Full versions of my animations and my other art you can check out below.
Contact me via email, LinkedIn, or Instagram.